This documented is intended as a technical guide for the iOS developers building and personalizing the WhiteLabel version of the AssistAR app.
It is expected that the reader has knowledge about core iOS concepts, like bundle ids, code signing and generation of mobile provisioning profiles.
The Application can only run with a valid AssistAR Professional license. Please check your current license is the right one or contact sales for upgrading or requesting a free trial.
Obtain a mobile SDK token from the TeamViewer Management console (login.teamviewer.com).
You need to create a bundle ID in your Apple Developer Program. Required entitlements: Associated Domains.
You need to create a developer provisioning profile, and a distribution (AppStore) provisioning profile.
The configuration file is in the path: BaseAppConfig.xcconfig
Change the key named: TV_SDK_TOKEN and replace it with your token.
Change the key named PRODUCT_BUNDLE_IDENTIFIER and replace it with your bundle id.
Change the key named PRODUCT_NAME and change it with your app name.
Change the setting in XCode regarding the code signing so that you choose the provisioning profiles that you created for development and for distribution.
If you need to change the Application icon, you need to generate an iOS App Icon bundle using any tool. Once you have the Bundle, you can drag and drop it in the resource asset catalog.
Once the bundle is in the assets, change ASSETCATALOG_COMPILER_APPICON_NAME to the name of the AppIcon bundle.
You can replace the images and the text for the onboarding screens, by adding the images you need to the asset catalog, and modifying the following keys in the configuration file:
TV_ONBOARDING_SLIDE_I to TV_ONBOARDING_SLIDE_IV
TV_ONBOARDING_TEXT_I to TV_ONBOARDING_TEXT_IV
You can add a fisheye image to be used as the main Application background. You can also disable this option.
Add the high-resolution fisheye (360) image to the assets catalog, then specify that asset name in the configuration file under the following key:
TV_PANORAMA_ASSET_NAME
Add an image into the assets and edit the setting named:
TV_LAUNCH_SCREEN_ASSET_NAME
We provide the WhiteLabel app with a couple of small python scripts to help changing the colors in the asset files and storyboards. It is not mandatory to use it. You can add this as part of your build script.
{ “WLText”: “FFFFFF”, “WLBackgound”: “000000” }
Takes a JSON colors definition file and replaces the colors in the Assets folder. Usage:
> python3 colors.py colorMap.json “ApplicationLayer/Assets.xcassets/Whitelabel/”
Takes a JSON colors definition file and applies this to a given storyboard. Usage:
> python3 storybaords.py colorMap.json ApplicationLayer/Base.lproj/LaunchScreen.storyboard